Designing Electronic Didactic - Based A Gamafication Environment to Develop Skills of Electrical Engineering

Document Type : Original Article

Authors

1 Professor Of Instructional Technology, Faculty Of Education, Tanta University

2 Instructional Technology MSc, Faculty Of Education, Tanta University

Abstract

The Current Research Aims At Designing A Gamafication - Based Electronic Didactic Environment In Order To Develop Skills Of Electrical Engineering For Students Of Industrial Education Besides Outlining The Impact Of The Electronic Environment On Developing The Above Mentioned Skills Because Of The Low Level Of Those Students Regarding Their Skillful And Cognitive Aspects. To Achieve The Research Aim, The Researcher Depended On The Developmental Method, And Designed An Accumulative Test And A Note Card. After The Experimental Application, It Was Clear That There Are Differences With Statistical Differences Between The Pre And Post Application At The Benefit Of The Post One With Respect To The Cognitive Attainment And Skillful Aspect Of The Electrical Engineering.

Keywords

Main Subjects


Article History

Receive Date: 2020/2/5

Revise Date: 2020/3/15

Accept Date: 2020/3/16

Publish Date: 2020/3/19

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